Neon Audio · Free Tool
Your track is finished. The video for it isn't — and every visualizer worth using either costs money or stamps a watermark on your upload.
Point it at any audio — your mic, a music file, or a browser tab — and watch it move. Retro screensaver energy, fully customizable, fullscreen. Free, nothing uploads.
Tired of the watermark? Hand over your email and the Neon sun comes off for good on this browser — plus the 12-sound DreadScape sampler, royalty-free and yours to ship.
Pick a look
Start here — everything else is optional.
Colors
Stack extra visuals
Auto-shuffle let the stack change on its own
Shuffle between these
Anything ticked in Stack extra visuals above stays put and is never shuffled — tick Matrix and it stays while these rotate underneath it.
Mirror
The Neon Audio sun fades in and out over the visuals. Unlocking with your email removes it.
Creature vocals, impacts, drones, stingers and UI, hand-picked from DreadScape. Same masters as the paid pack, no watermarks. Drop one into the player above, or straight into a game.
44.1 kHz · 16-bit WAV · royalty-free · commercial use permitted
This tool is free because the packs pay for it.
Neon Audio is one person in Las Vegas making royalty-free game audio by hand. No AI in the audio, ever. If the tools are useful to you, the libraries are how they keep getting built.
Every layer of a scare in one curated pack: creature vocals, impacts, drones & ambience, dark stingers, UI.
Get it on itch →The starter kit for a sci-fi game's audio — alien and robot creatures, metallic footsteps, lasers, loops, interface.
Download free on itch →Need something that doesn't exist yet? Creatures, weapons, UI, ambience — built from scratch for your project.
Start a project →Not ready to buy? Get 12 free sounds by email — hand-picked from DreadScape, same masters, cleared for commercial use.
Yes. There is no watermark and no licence attached to what you render — the visuals are yours to publish, monetise or hand to a client. The music you run through it is your own responsibility, as always.
No. The microphone, file and tab audio are all analysed in your browser and nothing is transmitted. There is no upload step and no server-side rendering, which is also why it keeps working if your connection drops.
Click the pop-out button to open the visuals in their own clean window with no controls, then add a Window Capture source in OBS pointed at it. The pop-out is deliberately not gated — it is the same URL, so a lock there would be theatre.
Yes, as MP4. Export unlocks with your email address and needs a Chromium-based browser such as Chrome or Edge, because it encodes with WebCodecs. Frames are rendered one at a time rather than screen-recorded, so the file is not affected by your machine stuttering.